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The pulverizers were capable of causing serious damage to the lighter weight class robots.
BATTLEBOTS WIKI DRIVERS
The drivers control their machines from outside the sealed arena.Īrena hazards are intended to make fights more interesting and unpredictable and to reward drivers who can avoid the hazards while pushing or carrying their opponent into them. The teams bring their robots in through doorways, which are sealed after all humans have exited. It has a steel floor and steel-framed walls and roof paneled with thick, bulletproof polycarbonate plastic.
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The BattleBox is a 48' x 48' square arena designed to protect the drivers, officials, and audience from flying shrapnel and charging bots. Because of this, the rest of the rumbles were canceled due to safety concerns. Occasionally there are too many robots for one rumble, and multiple rumbles are held with the top surviving bots competing in a final event.ĭuring the Season 5 Heavyweight rumble (the first rumble of that competition), a sheared-off robot part went through the Lexan arena roof and fell (harmlessly) into the audience.
BATTLEBOTS WIKI SERIES
The winner moves on the loser is eliminated from the tournament.Īt the end of the tournament, a series of 'rumbles' or 'melee rounds' are typically held in each weight class, allowing robots that survived the main tournament to fight in a 'free for all' in a 5-minute match. The Damage category is for how much damage the bot can deal with its opponent while remaining intact itself. A robot driving over the kill saws will lose points here unless it had good reason to do so, while a robot that can attack its opponent's weak areas will gain points. The Strategy category is about how well a robot exploits its opponent's weaknesses, protects its own, and handles the hazards. A robot who hangs back safely from its opponent will not get many Aggression points one in there fighting the whole time, however, will. The judging categories are Aggression, Strategy, and Damage. In about half the matches, both robots survive the three minutes at that point, three judges distribute a total of 45 points (15 points a judge, 5 points per judge per category) over three categories.
BATTLEBOTS WIKI DRIVER
This ends the match ten seconds later the opposing driver is "asked" (but not instructed) not to attack during the ten-second count. The driver may also call a "tap-out" to forfeit the match if his or her robot is about to be destroyed. If a robot is unable to move for thirty seconds, because it is too badly damaged or it is stuck on the arena hazards, it is declared knocked out. In that case, the people entering the BattleBox are equipped with a fire extinguisher. The other scenario is that one or both 'bots have caught on fire. One is the event that the robots are stuck together and cannot separate or that both have simultaneously become immobilized. There are only two events that cause the match to be paused and people enter the BattleBox. During a match, two robots do their best to destroy each other using whatever means available.
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Since the rules change, walking robots have entered the competition, but none have achieved any success beyond preliminary rounds. For BattleBots 4.0 and beyond only a 20% weight bonus was given to walkers and the technical rules specified that walking mechanisms did not use cam operated walking mechanisms as they were functionally too similar to wheel operation. The rules changed following the victory of a heavyweight StompBot (Son of Whyachi) at BattleBots 3.0. 'Walking' robots ('StompBots') propelled by means other than wheels were initially given a 50% weight bonus.